Which Scale Is Typically Used For Planning Poker?
C. Pick a scoring method – Since planning poker practitioners shy away from estimating by time ( turns out humans are pretty bad at it ), you also need to decide what measure – often referred to as the scale – you will use to estimate a task’s effort.
- These are the numbers or units you will see on your playing cards.
- The default scale for planning poker is the Fibonacci scale, a sequence of numbers in which each is the sum of the two preceding digits – 1, 2, 3, 5, 8, 13, 21, and 34.
- Using this approach, you would play the “1” card for a task that hardly requires any effort and “34” to indicate an impossible amount of work.
Other common scales include T-shirt sizes (👕 XS, S, M, L, XL), priorities (P1, P2, P3, P4, P5), five fingers (1, 2, 3, 4, 5), and even small and large animals – more on those later, promise. 🐶 Before you get started, talk to your team about the estimation method and the scale you’ll use, along with an explainer of any other confusing Scrum terms that might come up.
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- 1 Why is planning poker Fibonacci?
- 2 What is a planning poker in agile?
- 3 Which of the following sequences is are most appropriate for usage in planning poker estimation for story points?
- 4 What is agile poker in Jira?
- 5 Can you mathematically win poker?
- 6 Do pro poker players use math?
- 7 What is the 7 2 rule in poker?
- 8 How often do good poker players fold?
- 9 Why does Scrum follow Fibonacci?
- 10 Is planning poker relative estimation?
Why is planning poker Fibonacci?
Planning Poker® / Scrum Poker – One commonly used method during the estimation process is to play Planning Poker® (also called Scrum Poker). When using Planning Poker®, influence between the participants are minimized and therefore a more accurate estimation result is produced. In order to play Planning Poker® the following is needed:
The list of features to be estimated Decks of numbered cards.
A typical deck has cards showing the Fibonacci sequence including a zero: 0, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89; other similar progressions are also possible. The reason for using the Fibonacci sequence is to reflect the uncertainty in estimating larger items.
The Scrum Product Owner presents the story to be estimated. The Scrum Team asks questions and the Scrum Product Owner explains in more detail. If many stories have to be estimated a time-constraint (e.g. only one minute for explanation) might be set as well. If the time-constraint is reached and the Scrum Team does not understand the story it is a sign that the story has to be re-written. Each member of the Scrum Team privately chooses the card representing the estimation. After everyone has chosen a card, all selections are revealed. People with high and low estimates are allowed to explain their estimate. Estimation starts again until a consent is found. This game is repeated until all stories are estimated.
Planning Poker® is a registered trademark of Mountain Goat Software, LLC.
|Share It With Your Colleagues and Friends to Help Them Learn:Scrum Effort Estimations – Planning Poker® – International Scrum Institute|
Scrum Effort Estimations – Planning Poker®
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Which poker is used for Agile estimating and planning?
What is Planning Poker? – Before anyone gets too excited and starts buying poker chips, we should explain that this isn’t normal Poker, per se. Yes, it involves cards (unless you use the app version), indeed it is a tool used to aid agile teams in estimating and planning.
- You won’t find many royal flushes here.
- Planning Poker, also called “Scrum Poker,” is a consensus-based Agile planning and estimating technique used to assess product backlogs, guessing how much time and effort is needed to complete each of the backlog’s initiatives.
- It’s called “Poker” because everyone uses physical cards that resemble playing cards.
The cards estimate the number of story points for each task or backlog story being discussed. This Poker tool cards are assigned numerical values loosely based on the Fibonacci sequence, where each successive number in a numerical sequence is the sum of the previous two numbers (e.g., 0, 1, 1, 2, 3, 5, 8, 13, 21, 34).
- However, sometimes the Poker tool uses this sequence: 0, 1, 2, 3, 5, 8, 13, 20, 40, and 100.
- Here’s an example, courtesy of Visualparadigm.
- Some Planning Poker decks also include three additional cards, showing an infinity symbol, a question mark, and a coffee cup.
- The infinity symbol (∞) represents “This item is too big for a number.” Team members use the question mark to show that they don’t understand the item and wish to ask the product owner additional questions.
Finally, the coffee cup says, “I’m tired and hungry and want a break, like a cup of coffee or something!” Some decks have the symbol for pi (π) instead of a coffee cup, using a visual pun to say, “I want a break and go get some pie!” But whether you use the physical cards or the online version, this Poker tool is gaining traction in the Agile community.
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Which scale is typically used for planning?
During the sprint planning meetings, the Scrum team plan the work to be performed during the next sprint. As the Scrum sprint is a time-boxed period, the delivery of software has to be calibrated to fit in it. Planning poker is a collaborative estimation technique used to achieve this goal.
Planning Poker is a process defined (and registered) by Mike Cohn. During a planning poker session, upcoming features are discussed and refined by the product owner and the developers. Then, estimators select one card to represent the value of their estimate. All cards are revealed at the same time. The value of the scale can then be translated in story points, ideal days or other concept used by the teams to finalize the sprint planning,
The usage of a scale instead of traditional man/days metric offers a simpler and stable measure of the backlog complexity, whether the effort required for each user story and the speed of its delivery (velocity) might vary during the evolution of the team in time. It is important to remember that, as many of the Agile software development practices, the main goal of a planning poker session is to create a discussion in the Scrum team and fulfill the objectives of interactions, collaboration and teamwork promoted by the Agile Manifesto values and principles.
The situation is simple if everybody agrees on the complexity of a backlog item. Otherwise, people with smaller or larger estimates should share their reasons for thinking differently than their colleagues. Here are some of the scales used during planning poker sessions to classify the backlog items. They can be printed on a physical card or implemented in some planning poker tools for distributed Scrum teams.
Fibonacci and Modified Fibonacci The Fibonacci suite (0, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89) is the most common scale used for planning poker, because it proposes good estimation ranges for both small (in the first part) and large stories (in the upper scale numbers).
- The original scale has give birth to a modified Fibonacci suite (0,1,2,3,5,8,13,21, 40, 80,100) that removes the sometimes unnecessary precision level of the higher numbers.
- T-Shirts The t-shirt scale (XXS, XS, S, M, L, XL, XXL) provides a smaller and easier, non-mathematical, scale for Scrum teams that are examining the complexity of the backlog items.
T-shirt size is also a concept that can be integrated by all team members. It makes the estimations less related to traditional project management effort metrics like man/days, which is good for people that are switching from more traditional project management planing approaches.
Depending on the composition and interests of the Scrum team members, other non-numerical scales can be adopted, like beer or coffee drinking sizes. Progression The progression numerical scale (0, 1, 2, 4, 6, 8, 16, 32, 64) offers a more radical way than the Fibonacci suite to make the difference between the size of the backlog items.
The gap between the scale items can influence estimators in making more varied decisions. Linear In a similar way than the t-shirt scale, the linear scale (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10) propose a simple and linear way to classify the backlog items.
- It might be easier to grasp than the Fibonacci scale, but it is more difficult to detect very large user stories that maybe should be broken in smaller items.
- Large/Uncertain/Small The Large/Uncertain/Small is a screening technique that allows to separate the backlog items in different categories and organize planning poker sessions where you can discuss initially the most difficult items to estimate.
Conclusion The planning poker is a technique that is used to generate a discussion and create a consensus in the Scrum team (https://www.scrumexpert.com/tag/team/) about the complexity of backlog items that will be part of the next sprint. The abstractness of the scale used to measure this complexity allows estimating effort without getting the false sense of commitment and confidence provided by traditional project management metrics like man/days or hours.
- It makes also more obvious the difference between the complexity of backlog items and the delivery rate of the Scrum team during the sprint that is named velocity.
- If you print planning poker cards, you should also provide estimators with options that are outside the scale, like “I have no idea”.
- It is also a good practice to have a card that suggested that a break is needed.
References The Scrum Guides: Sprint Planning Planning Poker: An Agile Estimating and Planning Technique Our Estimates are Terrible! 9 Agile Estimation Techniques 10 Tips for Better Story Estimation Does the Use of Fibonacci Numbers in Planning Poker Affect Effort Estimates? (pdf) Approaching Estimation With Estimation Poker
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What is a planning poker in agile?
What is planning poker? – Planning poker, also known as “scrum poker” and “pointing poker”, is a gamified technique that development teams use to guess the effort of project management tasks. These estimations are based on the entire group’s input and consensus, making them more engaging and accurate than other methods.
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Is planning poker based on Fibonacci sequence?
Planning Poker uses of the Fibonacci sequence to assign a point value to a feature or user story. The Fibonacci sequence is a mathematical series of numbers that was introduced in the 13th century and used to explain certain formative aspects of nature, such as the branching of trees.
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How long should planning poker last?
How Long Does a Planning Poker Session Take – Typically, a planned poker session lasts 2-4 hours. There is no established time limit for each phase; thus, the scrum team’s leader must make the final decision. The leader frequently makes adjustments based on various parameters, including the team’s size and level of involvement, among other things.
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How do I use planning poker in Jira?
From your JIRA instance – Step1 – From your JIRA System Dashboard, click Settings in the left side navigation. Step 2 – Click Products in the left side navigation. Step 3 – Click Application Links in the left side navigation. Step 4 – Type the Application URL from your PlanningPoker integration settings page and click Create new link, Step 5 – Click Continue in the modal. If it says there is no response do not worry and continue with the integration. Step 6 – Type in the Application Name and select the Application Type, Both can be found in your integration settings on PlanningPoker. Important Note: Only click on the top two fields (Application Name and Application Type). If you click on the other fields, JIRA will tell you that all of the rest of the fields are required. Step 8 – Click Incoming Authentication Step 9 – Add your integration details from PlanningPoker in the corresponding fields in the modal. Remember to scroll down in the modal to get to all the fields and to click Save. Now you’re are all done with JIRA but there are two last steps to complete in PlanningPoker.
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What is value poker in Scrum?
Why use this method? – Value poker is a quick and even rather fun way to estimate the value of features. It allows all the relevant stakeholders to get involved, while avoiding lengthy discussions. The main idea is that estimating the relative value between features is much easier than trying to estimate value in absolute numbers.
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What is the expected output of a planning poker meeting Mcq?
5. Projection of Team’s Velocity – During the Planning Poker meeting, the team members estimate all the user stories based on the efforts required to complete them. They even use past estimates as a reference to make the right estimates. At the end of the meeting, the team has the estimates of all the user stories, which then helps to project a more accurate team velocity.
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Which of the following sequences is are most appropriate for usage in planning poker estimation for story points?
What is Planning Poker? – Planning Poker is an agile estimating and planning technique that is consensus based. To start a poker planning session, the product owner or customer reads an agile user story or describes a feature to the estimators. Each estimator is holding a deck of Planning Poker cards with values like 0, 1, 2, 3, 5, 8, 13, 20, 40 and 100, which is the sequence we recommend.
The values represent the number of story points, ideal days, or other units in which the team estimates. The estimators discuss the feature, asking questions of the product owner as needed. When the feature has been fully discussed, each estimator privately selects one card to represent his or her estimate.
All cards are then revealed at the same time. If all estimators selected the same value, that becomes the estimate. If not, the estimators discuss their estimates. The high and low estimators should especially share their reasons. After further discussion, each estimator reselects an estimate card, and all cards are again revealed at the same time.
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What is agile poker in Jira?
An app that offers several methods for accurate and convenient backlog estimation for Scrum Teams – Agile Poker helps you estimate your backlog for sprint planning. Inspired by the most popular estimation methods, it reimagines each for a virtual environment.
Estimation for remote and co-located teamsSelf-paced or interactive estimation sessionsOptional moderation by a Scrum Master or a Product OwnerEstimation of agile story points using the Fibonacci sequence, T-shirt sizes, or custom valuesRelative estimation using historical and reference issues
The app facilitates discussions and helps maintain a balance between the speed of the estimation process and the accuracy required to keep your team on track. Last updated: 2022-12-13 Appfire is an enterprise collaboration software company that enables teams to plan and deliver their best work. Since launching in 2005 as one of the original Atlassian ecosystem partners, Appfire has built a portfolio of top-selling apps for more than 30,000 customers — including 55% of Fortune 500 companies.
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Can you mathematically win poker?
When is Poker Mathematics used? – Poker players mainly use poker mathematics to decide if it is worth betting and chasing a card to make a winning hand. There are two elements that help them make this decision:
The number of Outs they have ( the number of cards that can make a winning hand) and what is the probability that an Out will be dealt.Calculating the Pot Odds to determine the amount they will win for betting on the Out that will be dealt.
The players compare the chances of them hitting one of the Outs against the Pot Odds and determine whether it will be a good bet. For instance, if you have A♣️ and 8♣️ in the big blind and everyone folds but the small blind calls an extra 5c making the total pot before the Flop equal 20c (2 players x 10c).
Then in the flop, K♣️9♦️4♣️ are dealt, and the opponent bets 10c. This is where a player would use poker math to decide whether to call or not. Another example of how essential poker math is for poker players is using poker math to analyse the strength of an opponent’s hand. When you are judging the strength of the cards in your opponent’s hand, there may be a possibility that the opponent is bluffing and you have a stronger hand.
Assuming that the opponent bluffs one time for every three times they have the best hand on the river, it means;
There is a 3 in 4 chance that the opponent has a better hand in that round.There is a 3 in 4 chance that you don’t have the stronger hand.There is a 1 in 4 chance that your hand is better than the opponent’s hand.Your chance of winning the hand is 3 odds to 1 or 3:1. This means that you will win 1 time for every 3 times that you lose.
Is there an optimal strategy in poker?
GTO Poker Meaning: What Exactly Is GTO? – The term GTO poker strategy comes from “game theory optimal,” the full name of the strategy that was invented over the last decade. Game theory optimal, or GTO poker strategy, is a strategy that seeks complete balance in the game, making your plays 100% unexploitable by your opponents.
This style of poker is the exact opposite of the exploitative poker strategy, which most players from the older generations employ. While exploitative strategy seeks to find holes in other players’ games and use them, GTO poker strategy seeks perfect balance, protecting the player from anyone else exploiting them and gradually creating profit based on imperfect plays by other players.
When playing GTO, you will be bluffing and value betting on every street of every hand with various holdings, and you will not care about what your opponent does. While this may sound like a bad way to play poker at first, GTO is a proven strategy that works like a charm, especially in heads-up poker,
In fact, computers have only been able to really solve heads-up play thus far, but many of the concepts of GTO play can be employed in 6-max games and ring games as well. So, let’s start talking about how the GTO poker strategy actually works and all the game theory concepts you need to understand before you start playing.
Read Fedor Holz’ thoughts on GTO Poker Solvers.
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Do pro poker players use math?
Game Theory Optimal Play: The Sales Promise Of The Century – Most players have gotten very good using a simple mix of mathematical concepts and an understanding of how the game is played. In no limit hold ’em, all you need is basic probability and gambling math, such as pot odds, implied odds, expected value, and combinatorics.
- Anything beyond that is mostly for poker researchers who develop tools that players use to improve.
- Here’s the thing though.
- If you’re developing software for poker, you’re not a poker player.
- You’re a poker entrepreneur.
- Nothing wrong with that.
- Just don’t confuse the two.
- The holy grail of poker is game theory optimal play.
The promise of game theory optimal poker is one of the greatest sales pitches ever to have been written. There is a notorious company that sells poker training software that’s trying to take advantage of this lurid idea right now. Game theory optimal strategy makes sure you never lose, and any adjustment that your opponent makes (that is not game theory optimal play) makes sure that he loses.
- You’re not always making the most you could ever make, but you’re never losing.
- And people hate losing.
- Unfortunately, the game is too complex for us to memorize the exact strategy for all of it.
- There are 1,326 combinations of starting hands.
- There are 117,600 possible flops.5,527,000 possible boards come the turn.
When you’re on the river, you’re looking at 254,251,200 possible combinations of boards. Good luck remembering even one percent of what to do on those boards with one of your 1,326 combinations.
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What is the 7 2 rule in poker?
The 7-2 Game A few nights ago I had the chance to play at friend’s home game where we implemented the 7-2 game. For those of your not familiar, this is where anytime a player wins with 7-2, every other player at the table has to give them some amount of money.
In our case, we were playing a deep-stacked 1/2 game with six players and when someone won with 7-2, they would get $10 (5 BB) from every other player.25 BB total is not a bad score, especially when you’re able to take it down preflop. Some people hate the game, others love it, and I certainly fall into the later category.
Anything to drum up action and encourage bluffing is a win in my book. At first, it no one was getting dealt 7-2. After at least four orbits the hand was not shown down and everyone said they hadn’t seen the had once. This makes sense though- of the 1326 possible starting hand combos in NLHE, 7-2 comprises only 16 of them, for a little over 1% of total possible hands.
- After about an hour though of no one getting the hand, seemingly all at once, a very high proportion were getting dealt, and this continued for the rest of the night.
- There were at least 4x as many 7-2 combos dealt as what one would expect based on the odds (I certainly wasn’t complaining about that!).
While the game is normally fun, somewhat loose, with a good amount of aggression, the 7-2 game transformed the table to have a preflop aggression frequency higher than the toughest online 6max games. It seemed like there was a 3bet every few hands with no one ever really choosing to back down with 7-2.
- On top of the standard 3 and 4bet bluffs with 7-2, there were also a few notable pots where 7-2 triple barreled on a scary board and got called down on all three streets and where a player opted to flat with 7-2 preflop and make a series of bluffs postflop to take it down.
- For the home game that this was played in, I think the 7-2 game makes a lot of sense.
Everyone could afford to play these stakes so although the hyped up aggression left some people frustrated by the end of the night, it wasn’t going to make anyone not come back. The only scenario in which I could see the 7-2 game not making sense for one’s home game is if the stakes being played are meaningful to some, and the thought of losing 3 buyins or more in a friendly game is something that would discourage players from coming back (although in this type of case, my recommendation would be to lower the stakes, up the stack depth, and bring on the preflop aggression!).
- What I’m excited to further explore is not the merits of whether or not to play the 7-2 game sometimes – unless you hate action and people bluffing more, it’s worth at least trying for an hour or two.
- I want to look at how this game effects decisions so if you find yourself in a game where people are playing the 7-2 game, you know how to adjust.
I think it’s fairly obvious for those that have played the 7-2 game, most people over-adjust and bluff too much when holding 7-2. I’m going to look at how the reward of winning a hand wth 7-2 impacts one’s EV and your frequencies. For the sake of simplicity, let’s work with the assumption that the reward for winning with 7-2 is 30 BB – 5 BB at a 7 handed home game.
Let’s say you normally open 3 BB to win 1.5 BB. Now with the 7-2 game in play the reward is 31.5 BB. So it’s clear even in early position 7-2 is a slam-dunk open. Now what about a 3bet? Let’s say you standardly 3bet to 10 BB over a 3 BB open. So now instead of risking 10 BB to win 4.5 BB, you’re risking 10 to win 34.5 BB.
At first glance it might seem like we should be 3betting 100% of the time with 7-2. I think in most games this is probably correct, but if you’re in a really loose game where people rarely fold to 3bets, or up against a particularly sticky player, it might be best to just fold against those type of players.
Because once called preflop, 7-2 has such poor equity against a calling range so without much fold equity postflop, best to just fold pre. Note in these games I would have a tiny or non-existent 3bet bluffing range without the 7-2 game. Most players will have a frequency that they fold to 3bets, even in a loose, aggressive, and deep stacked game, so most of the time you should replace some of your 3bet bluffs with 7-2.
The key when adjusting for this game is not completely throw off your relative frequencies – if you normally 3bet in late position with 9s+ AQ+ for value and A2s-A5s as a bluff, don’t just add 7-2 to your 3betting range unless these players won’t adjust to the 7-2 game – almost no one doesn’t adjust when playing the 7-2 game, if anything, most players in my experience over-adjust and always “put you on 7-2”.
- So against most players you should also add at least the proportionate amount of value combos to keep your ratio of value hands to bluffs the same, if not more value hands due to overadjustment.
- Now on to 4bet bluffing.
- If a standard 4bet to a 10 BB 3bet is 35 BB, you’re normally risking 35 BB to win 11.5 BB, and with the 7-2 game to win 41.5 BB.
As you can see, after more preflop betting occurs, you’re starting to risk more to win relatively less. The same logic for when to 3bet bluff with 7-2 applies to 4betting, although because of the price we’re laying ourselves, we need to be a little more conservative than with 3betting.
- Against a relatively balanced player, we should be 4bet bluffing all combos of 7-2.
- But against someone who only 3bets very good hands or is looking to gamble with a merged value range, best to fold all combos of 7-2 preflop.
- I imagine there aren’t many opponents where it is correct to do anything but fold all combos or 4bet all combos.
It would take a particular opponent who is somewhat balanced in their 3betting range but a little too loose to warrant a mixed strategy with 7-2. Postflop Barreling frequencies with 7-2 postflop are largely dependent on the size of the pot after the preflop betting.
- In a similar fashion to preflop, it’s likely correct to cbet 100% in a single-raised pot heads up- if our cbet sizing is on average 1/2 pot, then one is risking 3.25 BB to win 37.5 BB.
- With multiple players in the pot, it still is likely correct to cbet 100% with 7-2 because of the price.
- Even if the 3.25 BB cbet only gets through 15% of the time in a 4way pot, it’s still a really profitable cbet because you’re risking 3.25 BB to win 43.5 BB (only needs to work about 7.5% of the time to break even).
If you’re at a table where it’s so loose that cbets don’t go through on the flop when playing the 7-2 game because everyone puts you on it, don’t ever bluff postflop with 7-2 and please let me know if you ever need another player for the game. In a 3bet pot, the same logic largely applies.
- In a heads up pot when cbetting the flop you’re risking 10 BB to win 51.5 BB, so you only need the bet to work 18% of the time as opposed to the normal 33% without the 7-2 bonus.
- Note how much more of an attractive proposition cbetting is in a single-raised versus heads up pot: cbets only need to work 8.5% of the time versus 18% of the time.
And for 4bet pots this then changes to 26.5% which while is better than the 33% that it would need to work without the 7-2 game, won’t change your range as significantly. In a 4bet pot you should probably give up with some combos of 7-2 and replace your worst normal bluffing candidates with 7-2.
Don’t be the guy that makes the hero triple barrel – on each street the extra 30 BB becomes much less of a factor. If it’s a 3bet pot heads up pot with 200 BB stacks to start the hand, and you get to the river with 100 BB in the pot and 150 BB behind. You decide to overbet the river and risk 150 BB to win 100 + 30 BB because goddamnit if you’ll lose with 7-2.
Normally you would need this bluff to work 60%. But with the extra 30 BB, this bet still needs to work 53.5% of the time, not that significant of a difference. If you decide it makes sense to have an overbetting range on a particular river card, it will likely make sense to include at least a combo or two of 7-2, just not all 12 combos.
- Equity when called + fold equity – bet when called and miss + bounty equity = 0
- Equity is when called = x
- % Opponent folds = y
- 7-2 Bounty = z
- So let’s say I bet 50 into 100 on a flop in a heads up pot.
- So the base equation before knowing our exact hands, equities, and bounty is the following knowing the size of the bet:
- x(1-y)*200 + y*100 – 50*(1-x)(1-y) + z = 0
- The flop is Kc6h9c.
- Which is a better c-bet bluffing candidate, 72o or J10c?
Let’s approximate that 7-2 has about 5% equity against a continuing range and J10c has 35% equity. Your opponent will fold 33%, 8% more than optimal. In the home game I played, the 7-2 bounty was 50.7-2,05(1-.33)*200 +,33*100 – 50*(1-.05)(1-.33) + 50 = 57.875 J10c,35(1-.33)*200 +,33*100 – 50*(1-.35)(1-.33) + 0 = 58.125
- So in this case, we’d expect to profit about $7 (answer of equation – the bet) with our best bluffing candidate as well as 72o betting half pot in a medium sized pot for the stake, without much theoretical difference between the two hands.
- Now let’s look at what happens if this flop was bet called and a blank turn comes out.
Which is a better bluffing candidate now for betting 140 into 200? Let’s adjust the base equation for this bet and pot size, how often your opponent folds (33%, a few % less than optimally against this bet size), and updated equities – 0% for 7-2 and 18% for J10c.
x(1-y)*480 + y*200 – 140*(1-x)(1-y) + z = 0 7-2 0(1-.33)*480 +,33*200 – 140*(1-0)(1-.33) + 50 = 117 J10c,18(1-.33)*480 +,33*200 – 140*(1-.18)(1-.33) + 0 = 201.796 As you can see, as the pot gets bigger, 7-2 becomes significantly worse (EV of -$23 in this example) to bluff compared to good draws (one would expect to profit $61 semibluffing J10c here).
Now a note on river play – if you do get to the river with 7-2, then it becomes your best bluff because none of your bluffs have equity but you get the extra bounty with 7-2. This doesn’t necessarily mean that you should always bluff with all combos of 7-2 you get to the river with, but you should defintely bluff all 7-2 combos before adding other bluffs.
- Conclusion The big takeaway is to still be quite aggressive with 7-2 – the extra 30 BB in most circumstances makes it an excellent bluffing candidate.
- This becomes less and less true on later streets, and in bloated pots.
- Just remember to not get too crazy and have it make your ratio of value bets to bluffs go out of whack – with the addition of 7-2 to a bluffing range, remember to value bet extra thinly.
: The 7-2 Game
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Is it rude to leave after winning poker?
July 25, 2017 Playing cash games allows the ultimate flexibility for poker players. Unlike a tournament, you can leave or join a cash game at your convenience. However, opinions vary widely when it comes to the etiquette of appropriate time to leave a cash game. This is one of the most common questions I get from students, particularly when it comes to the concept of “hit and runs.” After winning a big pot in a cash game, when are you allowed to leave the table? Can you leave immediately after you rake in the chips, or should you stick around a bit longer so other players feel like they can win some of “their” chips back? The short answer to this question is that your timing for leaving a cash game should rarely take into account other people’s feelings.
- In general, you should not play longer than planned just so the other players feel a bit better about it.
- That said, you should almost never leave simply because you won a big pot.
- There are a variety of valid reasons to quit a poker game.
- Some of the most common are fatigue, tilt, the game becoming tougher, hitting a stop-loss (i.e., ending a session after losing a predetermined maximum amount), or for other real world reasons.
However, if you are regularly quitting games after winning a big pot, then you are using a “stop-win” — whether you are aware of it or not. A stop-win is when you cease playing after winning a certain amount. For example, some players will quit the game if they win a buy-in or more, or if that pot erases a loss for the day.
We do not want to have stop-wins as part of our game plan, especially in games with a capped buy-in, since they will artificially limit our winning sessions. If you quit every time your stack becomes deeper, you will no longer exert your skill edge with deeper stacks against your opponents. Therefore, your overall profitability will be lower.
In general, you should continue to play in a game as long as the game is good, you are playing well, and are properly bankrolled for the game. If you have a valid reason to quit and this happens to occur right after winning a big pot, you may be unfairly accused of hitting and running.
If your opponents complain about this, you can just tell them, “Hey, I’ve got to go, but I’m happy to play again. I play here all the time and will be back tomorrow/Saturday/next week.” You should attempt to smooth things over over socially in this way. These social skills can be critical to your long-term profit, especially in private games.
However, by default you should never feel bad about leaving a poker game because the chips you’ve won now belong to you, not your opponents, and you are free to leave the table whenever you like. Your poker career should be thought of as one long continuous session, so it’s artificial to think of it in terms of discrete daily sessions.
- Most players think in terms of daily sessions, so if you have to leave abruptly and you’re going to be playing in this poker game regularly, just tell the table you’ll be back soon enough.
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- To figure out when to fold before the flop, you need to establish a set of hand ranges that you’re willing to play from each position at the poker table.
- Hand range charts (like the Upswing Poker free preflop charts ) represent the best way to establish a solid preflop strategy.
- Preflop hand range charts dictate what hands to open raise with from each position, as well as which hands to call or raise with against a player who has bet before you get to act.
How often do good poker players fold?
When to Fold Before the Flop – In Texas Hold’em, the best poker players fold 75 percent or more of all starting hands before the betting even begins. A fundamentally sound preflop strategy sets you up for success in all subsequent betting rounds. Even the loosest preflop players (if they’re winning players) fold before the flop around 70 percent of the time.
A good starting hand chart will have you doing a lot of folding preflop. A good preflop strategy involves playing tighter in early position, then adding more starting hands to your range in the later positions. Premium hands, like pocket aces, kings, queens, and ace-king, can be open raised from any position.
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Why is Fibonacci used in sprint planning?
3. Increasing the accuracy of estimates in project planning – A key benefit of applying the Fibonacci scale in Agile environments is how it creates room for team members and project managers to realistically look at the effort required to complete each task in a sprint cycle. This leads to more accurate estimates in the project planning process.
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Why does Scrum follow Fibonacci?
Why is the Fibonacci sequence used in agile estimation? – The point of Fibonacci is to force your hand when estimating larger, complex tasks instead of wasting time nitpicking over minor differences. This is best explained through an example that compares simple time-based estimation with Fibonacci estimation.
- Say your Scrum team needs to estimate the effort required for a large task in the product backlog, such as adding a new feature to your app.
- Let’s say you estimated your stories on a steady scale of 1-50.
- When you discuss your backlog item with the team, one picks 31, the other 36, and a third 38.
- When the gap between each estimate is a single integer it’s hard to estimate with conviction.
It feels like estimates have to be very precise. With Fibonacci numbers, this wouldn’t happen because the sequence forces you to choose between numbers with a wider distance between them. In this example, everyone would have likely picked number 34 in the Fibonacci sequence, as the alternatives would be 21 or 55. Now, you might worry that this leads to less accurate estimates on larger tasks. You’d be right, but you needn’t worry because you can’t fit many large items into one sprint anyway. Usually, a high estimate means you need to break the task down into smaller ones.
Besides, the purpose of estimation in agile is not to create a precise work plan down to the hour. It’s for the team to have a reasonable grasp of how many product backlog items they should be aiming to complete in the upcoming sprint. For smaller tasks, where the stakes are lower, the Fibonacci sequence offers nuance and definition.
This makes sense because smaller tasks are generally more manageable and it’s easier to assign a more precise estimate to them.
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Why does Scrum use Fibonacci?
How Does Fibonacci Agile Estimation Work in Practice? – When do you think is the right time for the Agile team to estimate user stories that are prioritized by the Product Owner in the product backlog? In my experience, I would say that the estimates (story point sizing) should happen during the Iteration/Sprint backlog grooming sessions.
This gives the team the time to go through the user stories in detail, collaborate and mutually agree using the P lanning P oker exercise. Then what do we do in Sprint Planning? – This ceremony should be used to pick the stories from the product backlog (fulfils Definition of Ready), that can be completed within the iteration/sprint and then breakdown the stories into tasks and do one more level of estimation which is effort estimation denoted in hours.
Let us say a team is assigned a task to estimate a reporting module to be developed :
The team would agree that it is a difficult task to provide an effort estimation and it would take a longer time to complete; but how long will it take ? Using Simple, Medium and Complex categorization would simply mean that the estimate falls into the Complex category; but how complex is it? Breaking down the requirement into granularized tasks, getting to the minute details and then arriving at an effort estimation would be a complex process and time consuming as well, Can the team take linear sequence (1,2,4,8,10,12,14,16.) and size them for a high-level estimation? I s it possible to size between 50 and 52? What can be defined as the highest scale? Using Fibonacci series helps the team to size the stories which ha ve a distinguishable value and as discussed earlier, matured Agile teams use modified Fibonacci series and have highest scale of 21 to size a story, As discussed above, the Fibonacci numbers are 60% above than the previous number, and that helps in relative sizing,
Summary There are various methods to estimate user stories, like T-Shirt sizing, Dot voting, Affinity Mapping etc. Story points is the widely used measurement for sizing the user stories. Fibonacci series helps the team to compare between two stories ; and its very nature of distinguishable values helps them to fit the story into the right size that reflects uncertainties, which further helps the team to refine the story to remove those uncertainties. Krishnakumar Kuppusamy is one of the highly experienced Agile Coaches and SAFe Program Consultant (SPC 5.0). He has 24+ years of experience in information technology industry handling both traditional and agile projects. He has worked with companies like Citibank (USA) & Polaris Software at various capacities in project & program management.
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Is planning poker relative estimation?
Planning poker is also referred to as Agile Poker. It is a group estimation technique often used by agile teams to estimate the amount of effort or relative size of development goals in software development.
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