What Is Sit N Go Poker?

What Is Sit N Go Poker
Noun – sit – and – go ( plural sit-and-goes )

( poker ) A type of poker tournament which has no scheduled start time and begins once a set number of players have entered the tournament. This sit-and-go starts once 14 people have entered the tournament. The money is awarded to the last 3 players.

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How do sit and go tournaments work?

A Sit & Go is a type of tournament with no set starting time. Instead, each Sit & Go has a predetermined number of entrants. Once this number is reached and all the spots in the tournament are filled, the tournament begins immediately.
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Is poker Sit N Go Profitable?

Legend –

#9

If one has started with a $100 bankroll in Pokerstars, is it reasonable to expect to grow that bankroll to something like $300, $500 or even more playing SNGs? Are these games profitable nowadays? Wanna hear your opinions. Absolutely yes. If you dont want to play cash games, then the SnG lobby is the place to get practice and build that initial bankroll up to around 500$, at which point you might want to move over to MTTs.

On PokerStars specifically you want to focus mainly on the 45-180 man SnGs, because for whatever reason these have lower rake, and especially the 45 man are still fast enough, that you can grind a lot of these. They also go on hourly break, which is nice, if you are going to grind long sessions. With 100$ you should mainly play the 1$ 45 man, and when you get near 150$, you can start adding in some 1$ 180 man and 1,5$ 90 man bounty, if you have time for a longer session, because these are more like MTTs with 15 min blind intervals.

At 250$ or so you can look at the 3,5$ 6-18 mans, even these still have a bit more rake, than I would ideally like, but at least its less than at the 1-1,5$ level. There are also turbos like a 1,5$ 45 man, a 2,5$ 180 man, a 3,5$ 45 man and a 5$ 90 man PKO, but these are not as ideal for bankroll building in my opinion.

#10

I confirm the sit n go games are a good way to increase your bankroll. especially for players who have trained for MTT. it is also a great tool to improve your game and prepare for the next final tables that you will manage to reach.

#11

SNGs in Stars are profitable, but no rakeback. The rakeback is very important. The big plus for SNG is the lower variance. Without rakeback is not so “lower”. $3.50-$15, you can expect good ROI. If you are good ofc. Lower ot higher buy in.Just don’t.No sense at all.
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How long is a sit and go?

Sit & Go tournaments are the easiest way to help you get a basic understanding of the game of poker. They don’t last very long (usually only 30-60 minutes depending on the SNG type ). They’re an easy tournament type to ‘multi-table’ because you can play them straightforward.
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What is the 7 2 rule in poker?

The 7-2 Game A few nights ago I had the chance to play at friend’s home game where we implemented the 7-2 game. For those of your not familiar, this is where anytime a player wins with 7-2, every other player at the table has to give them some amount of money.

  • In our case, we were playing a deep-stacked 1/2 game with six players and when someone won with 7-2, they would get $10 (5 BB) from every other player.25 BB total is not a bad score, especially when you’re able to take it down preflop.
  • Some people hate the game, others love it, and I certainly fall into the later category.

Anything to drum up action and encourage bluffing is a win in my book. At first, it no one was getting dealt 7-2. After at least four orbits the hand was not shown down and everyone said they hadn’t seen the had once. This makes sense though- of the 1326 possible starting hand combos in NLHE, 7-2 comprises only 16 of them, for a little over 1% of total possible hands.

  • After about an hour though of no one getting the hand, seemingly all at once, a very high proportion were getting dealt, and this continued for the rest of the night.
  • There were at least 4x as many 7-2 combos dealt as what one would expect based on the odds (I certainly wasn’t complaining about that!).

While the game is normally fun, somewhat loose, with a good amount of aggression, the 7-2 game transformed the table to have a preflop aggression frequency higher than the toughest online 6max games. It seemed like there was a 3bet every few hands with no one ever really choosing to back down with 7-2.

  1. On top of the standard 3 and 4bet bluffs with 7-2, there were also a few notable pots where 7-2 triple barreled on a scary board and got called down on all three streets and where a player opted to flat with 7-2 preflop and make a series of bluffs postflop to take it down.
  2. For the home game that this was played in, I think the 7-2 game makes a lot of sense.

Everyone could afford to play these stakes so although the hyped up aggression left some people frustrated by the end of the night, it wasn’t going to make anyone not come back. The only scenario in which I could see the 7-2 game not making sense for one’s home game is if the stakes being played are meaningful to some, and the thought of losing 3 buyins or more in a friendly game is something that would discourage players from coming back (although in this type of case, my recommendation would be to lower the stakes, up the stack depth, and bring on the preflop aggression!).

  1. What I’m excited to further explore is not the merits of whether or not to play the 7-2 game sometimes – unless you hate action and people bluffing more, it’s worth at least trying for an hour or two.
  2. I want to look at how this game effects decisions so if you find yourself in a game where people are playing the 7-2 game, you know how to adjust.
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I think it’s fairly obvious for those that have played the 7-2 game, most people over-adjust and bluff too much when holding 7-2. I’m going to look at how the reward of winning a hand wth 7-2 impacts one’s EV and your frequencies. For the sake of simplicity, let’s work with the assumption that the reward for winning with 7-2 is 30 BB – 5 BB at a 7 handed home game.

Let’s say you normally open 3 BB to win 1.5 BB. Now with the 7-2 game in play the reward is 31.5 BB. So it’s clear even in early position 7-2 is a slam-dunk open. Now what about a 3bet? Let’s say you standardly 3bet to 10 BB over a 3 BB open. So now instead of risking 10 BB to win 4.5 BB, you’re risking 10 to win 34.5 BB.

At first glance it might seem like we should be 3betting 100% of the time with 7-2. I think in most games this is probably correct, but if you’re in a really loose game where people rarely fold to 3bets, or up against a particularly sticky player, it might be best to just fold against those type of players.

Because once called preflop, 7-2 has such poor equity against a calling range so without much fold equity postflop, best to just fold pre. Note in these games I would have a tiny or non-existent 3bet bluffing range without the 7-2 game. Most players will have a frequency that they fold to 3bets, even in a loose, aggressive, and deep stacked game, so most of the time you should replace some of your 3bet bluffs with 7-2.

The key when adjusting for this game is not completely throw off your relative frequencies – if you normally 3bet in late position with 9s+ AQ+ for value and A2s-A5s as a bluff, don’t just add 7-2 to your 3betting range unless these players won’t adjust to the 7-2 game – almost no one doesn’t adjust when playing the 7-2 game, if anything, most players in my experience over-adjust and always “put you on 7-2”.

So against most players you should also add at least the proportionate amount of value combos to keep your ratio of value hands to bluffs the same, if not more value hands due to overadjustment. Now on to 4bet bluffing. If a standard 4bet to a 10 BB 3bet is 35 BB, you’re normally risking 35 BB to win 11.5 BB, and with the 7-2 game to win 41.5 BB.

As you can see, after more preflop betting occurs, you’re starting to risk more to win relatively less. The same logic for when to 3bet bluff with 7-2 applies to 4betting, although because of the price we’re laying ourselves, we need to be a little more conservative than with 3betting.

Against a relatively balanced player, we should be 4bet bluffing all combos of 7-2. But against someone who only 3bets very good hands or is looking to gamble with a merged value range, best to fold all combos of 7-2 preflop. I imagine there aren’t many opponents where it is correct to do anything but fold all combos or 4bet all combos.

It would take a particular opponent who is somewhat balanced in their 3betting range but a little too loose to warrant a mixed strategy with 7-2. Postflop Barreling frequencies with 7-2 postflop are largely dependent on the size of the pot after the preflop betting.

  • In a similar fashion to preflop, it’s likely correct to cbet 100% in a single-raised pot heads up- if our cbet sizing is on average 1/2 pot, then one is risking 3.25 BB to win 37.5 BB.
  • With multiple players in the pot, it still is likely correct to cbet 100% with 7-2 because of the price.
  • Even if the 3.25 BB cbet only gets through 15% of the time in a 4way pot, it’s still a really profitable cbet because you’re risking 3.25 BB to win 43.5 BB (only needs to work about 7.5% of the time to break even).

If you’re at a table where it’s so loose that cbets don’t go through on the flop when playing the 7-2 game because everyone puts you on it, don’t ever bluff postflop with 7-2 and please let me know if you ever need another player for the game. In a 3bet pot, the same logic largely applies.

In a heads up pot when cbetting the flop you’re risking 10 BB to win 51.5 BB, so you only need the bet to work 18% of the time as opposed to the normal 33% without the 7-2 bonus. Note how much more of an attractive proposition cbetting is in a single-raised versus heads up pot: cbets only need to work 8.5% of the time versus 18% of the time.

And for 4bet pots this then changes to 26.5% which while is better than the 33% that it would need to work without the 7-2 game, won’t change your range as significantly. In a 4bet pot you should probably give up with some combos of 7-2 and replace your worst normal bluffing candidates with 7-2.

Don’t be the guy that makes the hero triple barrel – on each street the extra 30 BB becomes much less of a factor. If it’s a 3bet pot heads up pot with 200 BB stacks to start the hand, and you get to the river with 100 BB in the pot and 150 BB behind. You decide to overbet the river and risk 150 BB to win 100 + 30 BB because goddamnit if you’ll lose with 7-2.

Normally you would need this bluff to work 60%. But with the extra 30 BB, this bet still needs to work 53.5% of the time, not that significant of a difference. If you decide it makes sense to have an overbetting range on a particular river card, it will likely make sense to include at least a combo or two of 7-2, just not all 12 combos.

  • Equity when called + fold equity – bet when called and miss + bounty equity = 0
  • Equity is when called = x
  • % Opponent folds = y
  • 7-2 Bounty = z
  • So let’s say I bet 50 into 100 on a flop in a heads up pot.
  • So the base equation before knowing our exact hands, equities, and bounty is the following knowing the size of the bet:
  • x(1-y)*200 + y*100 – 50*(1-x)(1-y) + z = 0
  • The flop is Kc6h9c.
  • Which is a better c-bet bluffing candidate, 72o or J10c?

Let’s approximate that 7-2 has about 5% equity against a continuing range and J10c has 35% equity. Your opponent will fold 33%, 8% more than optimal. In the home game I played, the 7-2 bounty was 50.7-2,05(1-.33)*200 +,33*100 – 50*(1-.05)(1-.33) + 50 = 57.875 J10c,35(1-.33)*200 +,33*100 – 50*(1-.35)(1-.33) + 0 = 58.125

  1. So in this case, we’d expect to profit about $7 (answer of equation – the bet) with our best bluffing candidate as well as 72o betting half pot in a medium sized pot for the stake, without much theoretical difference between the two hands.
  2. Now let’s look at what happens if this flop was bet called and a blank turn comes out.
  3. Kc6h9c4s
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Which is a better bluffing candidate now for betting 140 into 200? Let’s adjust the base equation for this bet and pot size, how often your opponent folds (33%, a few % less than optimally against this bet size), and updated equities – 0% for 7-2 and 18% for J10c.

x(1-y)*480 + y*200 – 140*(1-x)(1-y) + z = 0 7-2 0(1-.33)*480 +,33*200 – 140*(1-0)(1-.33) + 50 = 117 J10c,18(1-.33)*480 +,33*200 – 140*(1-.18)(1-.33) + 0 = 201.796 As you can see, as the pot gets bigger, 7-2 becomes significantly worse (EV of -$23 in this example) to bluff compared to good draws (one would expect to profit $61 semibluffing J10c here).

Now a note on river play – if you do get to the river with 7-2, then it becomes your best bluff because none of your bluffs have equity but you get the extra bounty with 7-2. This doesn’t necessarily mean that you should always bluff with all combos of 7-2 you get to the river with, but you should defintely bluff all 7-2 combos before adding other bluffs.

  1. Conclusion The big takeaway is to still be quite aggressive with 7-2 – the extra 30 BB in most circumstances makes it an excellent bluffing candidate.
  2. This becomes less and less true on later streets, and in bloated pots.
  3. Just remember to not get too crazy and have it make your ratio of value bets to bluffs go out of whack – with the addition of 7-2 to a bluffing range, remember to value bet extra thinly.

: The 7-2 Game
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What is GTO poker strategy?

GTO Poker Meaning: What Exactly Is GTO? – The term GTO poker strategy comes from “game theory optimal,” the full name of the strategy that was invented over the last decade. Game theory optimal, or GTO poker strategy, is a strategy that seeks complete balance in the game, making your plays 100% unexploitable by your opponents.

  1. This style of poker is the exact opposite of the exploitative poker strategy, which most players from the older generations employ.
  2. While exploitative strategy seeks to find holes in other players’ games and use them, GTO poker strategy seeks perfect balance, protecting the player from anyone else exploiting them and gradually creating profit based on imperfect plays by other players.

When playing GTO, you will be bluffing and value betting on every street of every hand with various holdings, and you will not care about what your opponent does. While this may sound like a bad way to play poker at first, GTO is a proven strategy that works like a charm, especially in heads-up poker,

  1. In fact, computers have only been able to really solve heads-up play thus far, but many of the concepts of GTO play can be employed in 6-max games and ring games as well.
  2. So, let’s start talking about how the GTO poker strategy actually works and all the game theory concepts you need to understand before you start playing.

Read Fedor Holz’ thoughts on GTO Poker Solvers.
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Is online poker harder than live?

The effect of hands per hour and multitabling – As mentioned, the main factor which results in online games being harder is that online poker players play way more hands than their live counterparts. When playing online, I would average around 60-80 hands per hour on a single table of fullring cash games.

For a live setting, you would be quite lucky to achieve half of that value, even with a very fast table. Like most regulars, I would play more than one table at a time. My typical amount would be between 6-8 tables meaning, I would be dealt around 500 hands/hr. This is more than 10 times as many hands per hour as a brick and mortar player,

If I was to play a fast-fold format poker game such as zoom or rush poker, I could play up to 1000 hands per hour, Those numbers might be surprising to some of you reading but, that’s not even that high in comparison to some of the heaviest online grinders.

Live Online (single table) Online (5-6 tables) Online (fast-fold)
30 hands/hr 70 hands/hr 500 hands/hr 1000 hands/hr

Somewhat related to this point is the number of fish and regs on each table due to multitabling, If you consider that proficient online players are more likely to multitable while weaker players will only play one or two tables, it’s fairly clear why, in comparison to live poker, online tables are full of regs and have very few fish.
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Where can I play sit and go?

Sit and go poker sites rankings table.

Rank Room Rating
1 Ignition Poker A+
2 SwC Poker A
3 Americas Cardroom A
4 Betsafe Poker B

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Can you make a living off playing poker?

That’s one of the most common questions that aspiring poker players ask themselves and their poker friends. What’s the real answer? Yes, you definitely can make a considerable amount of money and even make a living playing poker. It won’t be easy, though, especially if we’re talking about online poker.

We have to be straightforward. Times when pretty much any decent player could win money in online poker games are long gone. The poker landscape has changed: the markets have been divided, games got tougher, and the average player got better. However, despite all these seemingly bad circumstances, there are still thousands of players playing online poker for a living and ever more who dream of playing poker professionally.

How do the lucky few succeed?
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Can you become a millionaire from poker?

NOTABLE MENTIONS – Obviously, professional poker is a lucrative business. It’s estimated that there are hundreds of players who have earned over a million dollars playing this card game. For that reason, we couldn’t discuss all of them. Instead, we picked the 10 poker millionaires whose stories of success caught our eye.
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What happened to sit and go on PokerStars?

PokerStars Continues to Simplify its Game Offerings by Removing Full Ring Tables and Sit & Gos. Operator cuts CAP games, heads up formats and niche SNG tournaments. Online poker giant PokerStars has been carrying out regular changes to its ring games and sit and go offerings over the past four months.
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How do you win 7up 7 down?

What is 7 Up 7 Down? 7 Up 7 Down is a dice-based casino game. To win, you have to guess if the total on a pair of dice is equal to 7, above 7, or below 7. If your call matches the total value, you win, or else you lose.
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What is flip and go poker?

Overview – Continuing with our beginners guide series, today we will discuss some basic strategies for the “Flip & Go” tournaments, one of the many online poker tournament variants offered through the GGPoker. Flip & Go poker tournaments are not your average online poker tournaments.

First, the tournament is split into 2 parts: The Flip stage and The Go stage. During The Flip stage players will automatically be forced all-in with the winner at each table advancing to the Go stage. The Go stage, hosting the individual table winners, reverts to normal game play with all of the players now in the money! These tournaments usually take a little bit more than an hour, with The Flip stage lasting approximately 5 minutes and The Go stage running for slightly over 1 hour.

Flip & Go tournaments are offered at four buy-ins: $0.05, $0.50, $3 and $20, which offers a comfortable price and good game for most bankrolls. If you have ever wanted a fast way to skip the early stages of a tournament and get right to the money or final table, this is the perfect game for you! As Flip & Go tournaments are played in two stages it only makes sense that we break down the gameplay the same way. What Is Sit N Go Poker
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What is a cash game in poker?

Cash games, or ring games, are poker games in which players bet real money. Cash games have no designated start or stop time; they happen round the clock in online poker rooms as well as at tables in casinos. The amount of money cash game players may bet is as little or as much as the table allows.
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How long is a go?

This article is about the board game. For other uses, see Go (disambiguation),

Go 圍棋

Go is played on a grid of black lines (usually 19×19). Game pieces, called stones, are played on the lines’ intersections.
Years active Spring and Autumn period to present
Genres Board game Abstract strategy game Mind sport
Players 2
Setup time Minimal
Playing time Casual: 20–90 minutes Professional: 1–6 hours
Chance None
Skills Strategy, tactics, elementary arithmetic
Synonyms Weiqi Igo Paduk / Baduk
a Some professional games exceed 16 hours and are played in sessions spread over two days.

table>

Go Chinese name Traditional Chinese 圍棋 Simplified Chinese 围棋 Literal meaning ‘encirclement board game’
show Transcriptions

/td> Tibetan name Tibetan མིག་མངས

show Transcriptions

/td> Vietnamese name Vietnamese alphabet cờ vây Hán-Nôm 碁𡆫 Korean name Hangul 바둑 Hanja 奕棋・奕碁 (혁기)

show Transcriptions

/td> Japanese name Kanji 囲碁 or 碁 Hiragana いご or ご

show Transcriptions

/td>

Go is an abstract strategy board game for two players in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation ‘s 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia, The playing pieces are called stones, One player uses the white stones and the other, black. The players take turns placing the stones on the vacant intersections ( points ) of a board, Once placed on the board, stones may not be moved, but stones are removed from the board if the stone (or group of stones) is surrounded by opposing stones on all orthogonally adjacent points, in which case the stone or group is captured, The game proceeds until neither player wishes to make another move. When a game concludes, the winner is determined by counting each player’s surrounded territory along with captured stones and komi (points added to the score of the player with the white stones as compensation for playing second). Games may also be terminated by resignation. The standard Go board has a 19×19 grid of lines, containing 361 points. Beginners often play on smaller 9×9 and 13×13 boards, and archaeological evidence shows that the game was played in earlier centuries on a board with a 17×17 grid. However, boards with a 19×19 grid had become standard by the time the game reached Korea in the 5th century CE and Japan in the 7th century CE. Go was considered one of the four essential arts of the cultured aristocratic Chinese scholars in antiquity. The earliest written reference to the game is generally recognized as the historical annal Zuo Zhuan [ ] ] _10-0″> [ ] ] -10″> ( c.  4th century BCE). Despite its relatively simple rules, Go is extremely complex. Compared to chess, Go has both a larger board with more scope for play and longer games and, on average, many more alternatives to consider per move. The number of legal board positions in Go has been calculated to be approximately 2.1 × 10 170, which is vastly greater than the number of atoms in the observable universe, estimated to be of the order of 10 80,
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What does donkey in poker mean?

A derogatory term used to refer to a weak, unskilled player.
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What is the weakest hand in poker?

1.2-7 offsuit – The 2-7 offsuit is considered the worst hand in Texas Hold’em and the worst poker hand to play pre-flop. You cannot make a straight with both cards and if you hit a flush you will have a very low flush. The 2-7 offsuit is the lowest two cards you can have with very few good options available to you. The ideal way to play this hand in Texas Holdem is to FOLD.
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What hands should you not play in poker?

2 and 7 – What Is Sit N Go Poker Matin Bahadori/Stockbyte/Getty Images Holding 2 and 7 off suit is considered the worst hand in Texas Hold’em. They are the lowest two cards you can have that cannot make a straight (there are five cards between 2 and 7). Even if they are suited, they will make you a very low flush, and if either makes pairs, it is still a low hand.
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What are the basic rules of go?

The rules – A game of Go starts with an empty board. Each player has an effectively unlimited supply of pieces (called stones ), one taking the black stones, the other taking white. The main object of the game is to use your stones to form territories by surrounding vacant areas of the board.

It is also possible to capture your opponent’s stones by completely surrounding them. Players take turns, placing one of their stones on a vacant point at each turn, with Black playing first. Note that stones are placed on the intersections of the lines rather than in the squares and once played stones are not moved.

However they may be captured, in which case they are removed from the board, and kept by the capturing player as prisoners,

Diagram 1

At the end of the game, the players count one point for each vacant point inside their own territory, and one point for every stone they have captured. The player with the larger total of territory plus prisoners is the winner. Diagram 1 shows the position at the end of a game on a 9 by 9 board, during which Black captured one white stone at a,
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